LandingLens | LandingLens on Snowflake |
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(see exceptions below) |
Project Type | Maximum Area | Example Maximum Dimensions |
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Object Detection | 2,250,000px | 1500x1500px |
Classification | 2,250,000px | 1500x1500px |
Segmentation | 1,048,576px | 1024x1024px |
# | Setting | Description |
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1 | Random Brightness Range | The range of brightness values that can be applied to an image. The range is -1 to 1. |
2 | Probability | The likelihood that brightness will be applied to an image. The range is 0 to 1. |
3 | Random Brightness | Preview how images will look in the selected value. |
4 | Set as Lower Limit | Set the lower limit of the range (#1) to the value selected in Random Brightness (#3). |
5 | Set as Upper Limit | Set the upper limit of the range (#1) to the value selected in Random Brightness (#3). |
# | Setting | Description |
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1 | Blur Range Motion Blur Range Gaussian Blur Range | The range of blur values that can be applied to an image. The range is 3 to 100. |
2 | Probability | The likelihood that blur will be applied to an image. The range is 0 to 1. |
3 | Blur Motion Blur Gaussian Blur | Preview how images will look in the selected value. |
4 | Set as Lower Limit | Set the lower limit of the range (#1) to the value selected in Blur / Motion Blur / Gaussian Blur (#3). |
5 | Set as Upper Limit | Set the upper limit of the range (#1) to the value selected in Blur / Motion Blur / Gaussian Blur (#3). |
# | Setting | Description |
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1 | Hue Shift Range Sat Shift Range Val Shift Range | The range of hue, saturation, and value shift values that can be applied to an image. The range for each is -255 to 255. |
2 | Probability | The likelihood that the hue, saturation, and value shift values will be applied to an image. The range is 0 to 1. |
3 | Hue Shift Saturation Shift Value Shift | Preview how images will look in the selected values. |
4 | Set as Lower Limit | Set the lower limit of the respective range (#1) to the value selected in the slider next to this (#3). |
5 | Set as Upper Limit | Set the upper limit of the respective range (#1) to the value selected in the slider next to this (#3). |
# | Setting | Description |
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1 | Random Contrast Range | The range of contrast values that can be applied to an image. The range is -1 to 1. |
2 | Probability | The likelihood that the contrast values will be applied to an image. The range is 0 to 1. |
3 | Random Contrast | Preview how images will look in the selected value. |
4 | Set as Lower Limit | Set the lower limit of the range (#1) to the value selected in Random Contrast (#3). |
5 | Set as Upper Limit | Set the upper limit of the range (#1) to the value selected in Random Contrast (#3). |
Augmentation | Description |
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Identity | Applies no changes to the image. By adding some images to the dataset that still look like the original image, the Identity method decreases the chances of the model training only on augmented images, and prevents overfitting. |
Equalize | Equalizes the image histogram, which increases contrast. This method is also referred to as histogram equalization. |
Rotate | Rotates the image clockwise or counterclockwise by a random number of degrees. This can change the position of the image within its frame. |
Posterize | Reduces the number of bits for each color channel. This method is also referred to as posterization. |
Random Contrast | Increases or decreases the contrast of the image. |
Random Brightness | Increases or decreases the brightness of the image. |
ShearX | Shifts the pixels along the X-axis, so that the image looks slanted and stretched horizontally. This can change the position of the image within its frame. This method is also referred to as shear mapping, shear transformation, and shearing. |
ShearY | Shifts the pixels along the Y-axis, so that the image looks slanted and stretched vertically. This can change the position of the image within its frame. This method is also referred to as shear mapping, shear transformation, and shearing. |
TranslateX | Moves the pixels horizontally by the same distance. This can change the position of the image within its frame. This method is also referred to as translation. |
TranslateY | Moves the pixels vertically by the same distance. This can change the position of the image within its frame. This method is also referred to as translation. |
# | Setting | Description |
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1 | Number Transforms | The number of augmentations you want to be applied to images. LandingLens will randomly apply this number of augmentations to the images. The range is 1 to 10. |
2 | Probability | The likelihood that a random augmentation will be applied to an image. The range is 0 to 1. |
3 | Magnitude | How strong the applied augmentation will be. The range is 1 (weakest) to 10 (strongest). |
# | Setting | Description |
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1 | Random Rotate Range | The range (in degrees) that images can be rotated by. The range is -180° to 180°. |
2 | Interpolation | Use this setting to resize images. The options are:
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3 | Border Mode | Use this setting to create a border around the image, like a photo frame. The options are:
|
4 | Probability | The likelihood that the image will be rotated. The range is 0 to 1. |
5 | Random Rotate | Preview how images will look in the selected value. |
6 | Set as Lower Limit | Set the lower limit of the range (#1) to the value selected in Random Rotate (#5). |
7 | Set as Upper Limit | Set the upper limit of the range (#1) to the value selected in Random Rotate (#5). |
Model | Training Type | Credit Cost for Inference |
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Model A | Fast Training (default training method) | 1 credit / image |
Model B | Custom Training | 1.62 credits / image |
Model C | Custom Training | 0.35 credits / image |